[Suggested Cultural Item] Drunken Stones Game

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[Suggested Cultural Item] Drunken Stones Game

Post  Taki on Thu May 05, 2011 8:17 am

This is a game that Travis originally designed for the Eldestan Dwarves, but since the realms have had prior interaction, it could have been adapted (or even originated) in Phanterra.

Drunken Stones
A Dwarven/Guthrie Card Game.

General:
Drunken stones is a ancient game passed down from the dwarven miners since the dawn of time. The ancient Forge Lords, created the game to teach the runes of creation to the Dwarf and Guthery blacksmiths. Since dwarven smiths have spread far and wide, this game has passed through many lands. Each group plays a slightly different version. The version played here is common in the region of Eldesta.

Rules:

Basics:
Drunken Stones is played with thick scroll cards that have been burned/marked with runes. In the old days before paper, they were inscribed on thin tiles and shuffled. Hence the name Drunken Stones. Now It is played with thick paper squares called cards.

The Deck:
The 70 card deck is referred to as the hearth. Each hearth is created individually. It is easy to make. Colors are typically swatches of paint, and the numbers are usually drawn with forge ash ,charcoal or ink. Decks are easy to make, and easy to wreck. As such the decks can vary a great deal. Dwarven Guards are expected to be excellent players and often spend lots of time on their decks. The game is typically played for money, but often wedges of metal will be used when money is scarce. These wedges, called chits, are harvested from the forge, as either flash, or scrapings.

The Deck consists of 70 cards. There are 7 runes representing the 7 dwarven creation runes. Each rune will have 9 numeric cards. 7 runes with 9 numbers(1-9) results in 63 cards. There are 7 heart cards. These heart cards are face cards that represent different aspects. These cards are often the subject of cultural differences. The Eldesta effects are listed below.

Q : Khu – Fire.

W: Vo - Hammer

D: Ka - spirit

x – Arck – Anvil

E – Sehk - Water

y – Shar – Unending Darkness

S – Den - Blood

Each suit has a card with a value of 1-9. There are also three colors. All rune’s colors are the same. 1-3 are red to represent the anger of morning. 4-6 are black to represent death in the afternoon. 7-9 are green to represent earth, and it’s eternal evening.

Each Person is dealt four cards, and then one card is turned up. (this card is always called the Hammer.) That card is a community card. It can be used by each player. Players look at they cards. Then starting with the player to the left of the dealer(Called the Warlord.), they can make a bet. In order to play the hand, each player must make a bet equal to that of the Warlord. Anyone but the Warlord may fold. Once everyone has placed their bet, then another card is turned up (The Anvil) Then each remaining player is dealt an additional card. This time the Player to the left of the Warlord,(The Banner man.) makes the bet. He may fold. If so the person to his left picks up the banner. If he folds, the next person picks up the banner and so forth. Once everyone has matched the banner or folded, the Challenge issued and the cards are revealed starting with the Warlord, then the Bannerman. The person with the highest value of 5 cards is the winner. The loser is required to drink an Ale. The winner may, and probably will do so.

Numbered cards have a value equal to their number. Rune values are as the table above with Khu as the highest and Den as the lowest.

Heart cards have no inherent value. However each one counts differently. Local variations often
occur here.

Anytime a deck is shuffled, Drink an Ale.
Any time The Lord of Shadows or Queen of Light turn up in the pool, Drink an Ale.
5 cards of the same color = stripe
5 cards of same rune = tail
5 cards in sequential order = line
5 cards in sequential order of the same rune = straight line.

The Value of a strip is the addition of it’s cards. Therefore, if two players have a stripe, the one with the higher total wins.

1 pair > nothing matching.
2 pair > 1 pair
3 of a kind > 2 pair
Stripe
3 of a kind + 1 pair > 3 of a kind
A full house and stripe > Full House no stripe.
4 of a kind > Full House + stripe
line
Tail
Straight line
All Face Cards except death = King’s Hand

The Heart Cards.
The Fire forge: Wild Card. May stand in for any other card. Assumes it's value. If it turns up in the pool, the banner man must drink an ale.

Death: This is a dead card. It can not be played. It just fills up your hand or the pool. If it turns up in the pool, the warlord must drink an ale.

The Lord of Shadows: Can only be used as a 6th card. It increases the value of the obtained hand by 1 step. When your hand is raised, it is raised to the bare minimum of the next level. Therefore, a real hand beats a raised hand. Hands can not be raised past a King’s Hand.

The Queen of Light: Can only be used as a 6th card. It increases the value of the obtained hand by 2 steps.

Birth: Forces a re-shuffle if it gets turned up in the pool. This means the entire deck, the hands and pool cards. The shuffle takes place and the cards dealt back to the point they were shuffled. In your hand it acts as a card of any color.

Clan: This card forces a re-shuffle of the Hammer and the Anvil(and Hearth) if it gets turned up in the pool. In hand it counts as a card of any number.

Battle: This card forces a re-shuffle of the Hammer and the Anvil(and Hearth if it gets turned up in the pool. In hand it counts as a card of any rune.
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Taki

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Re: [Suggested Cultural Item] Drunken Stones Game

Post  Taki on Thu May 05, 2011 8:34 am















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Re: [Suggested Cultural Item] Drunken Stones Game

Post  Taki on Thu May 05, 2011 8:45 am

By the way, the face cards (starting from top left and proceeding left to right) are as follows:

Birth, Death, Clan,
Battle, Fire Forge, Lord of Shadows
Queen of Light
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Re: [Suggested Cultural Item] Drunken Stones Game

Post  E. Stark on Sat May 14, 2011 12:49 pm

I would so pay for a deck of these.

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Re: [Suggested Cultural Item] Drunken Stones Game

Post  TCOLE on Mon May 16, 2011 4:21 pm

wow, haven't thought about that game in over four years. Thanks to Taki for putting it up.

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Re: [Suggested Cultural Item] Drunken Stones Game

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